Welcome to Far Harbor
Far Harbor is a 18+ RPG that features loose stats, perks (and the ability to gain more) and a profile application. Don't worry if your knowledge of Fallout isn't extensive! Our docs cover the most important points and we'll be happy to answer any questions you might have about the world.

On Far Harbor, we like to focus on the oddness of a post-apocalyptic future where technology is as diverse as having synthetic life and guns made of wood pailings. Ghouls, super mutants, humans and synths all have a place in The Island. If you're looking for a place to explore a world blasted by radiation

. . . welcome home
Feburary 2277
Super mutants have been discovered on The Island after a disasterous expedition to find somewhere for the ghouls to establish an indepedent settlement. Meanwhile, Far Harbor was attacked by anglers, injuring many and placing additional strain upon the town's only physician.
  September 8 2017
I have installed the new "Pipboy" theme! It introduces the ability to display what items your character commonly carries (change this in the UserCP). If you run into issues, be sure to PM Kit the Human.

We've also switched to profile applications! Pending Users can now edit all of their details. You can find out about the process here.

  September 4 2017
We've relaxed out content rules! We're now rated, anything goes.
  August 21 2017
Adventure Time! Share a screenshot or a clip from your Fallout adventures to claim a perception point for a character of choice. Participate here!
  July 31 2017
HTML has been enabled for the development, wanted ads and plotters forums. Instructions are here. In other news....super mutants have been discovered on the Island. It is the first time they have been spotted. Super mutants are now a playable race!

S.P.E.C.I.A.L
  • Strength 1
  • Perception 10
  • Endurance 3
  • Charisma 3
  • Intelligence 2
  • Agility 3
  • Luck 2
PERKS

Inventory

  • sniper rifle
  • None
  • None
  • Race: Human
  • Age: 38
  • Height: 1.8m/5'9
  • Occupation: Guard
  • Plotter +

Biography

Zachary, more commonly referred to as Zack, was born and raised in Far Harbor who made their living by fishing and hunting. He remembers his mother's teaching him to hunt and to fish. He remembers being attacked by an angler and his mother shooting it with a well placed rifle. He remembers too, traveling to the Last Plank with salted fish and radstag. Fish and radstag salted by his sister who could also pull apart armour and put it back together.

The fog moved in. They moved closer to the Hull. The fog moved in. They moved closer to the Hull. The Fog moved in and Mum was lost to it. She came upon them, thirsting for their flesh and violent. It was his sister who put the bullet in their Mum. They moved behind the Hull and fished. The days of wandering was gone, or severely curtailed and Zack rankled under his bindings.

So he left with three friends.

In the Commonwealth they hunted and protected. They wandered with traders and then drifted a part as they took on separate jobs.

Zack drifted to a settlement that needed protection from local raiders [20]. Zack signed on and met Zack who could repair his Fancy Lady and build new rifles. He was cheeky too. Still, Zack wandered but Connor became the one he returned to. Until Connor decided to go with him.

The pair continued wandering, seeking work amongst settlements. One of the settlements they worked for ended in tragedy. Nearby super mutants destroyed the settlement and nearly killed both men. They barely escaped and badly wounded, turned north. Home.

They returned to Far Harbor [30 - 2269] and built a shack within the Hull's perimeter. Connor works out of there, repairing and tinkering, Zack hunting around the Hull but not venturing towards the Deep Fog.

He does not know that somewhere along the line, Connor was killed and replaced by a synth with Connor's memories, personality and face.