Welcome to Far Harbor
Far Harbor is a 18+ RPG that features loose stats, perks (and the ability to gain more) and a profile application. Don't worry if your knowledge of Fallout isn't extensive! Our docs cover the most important points and we'll be happy to answer any questions you might have about the world.

On Far Harbor, we like to focus on the oddness of a post-apocalyptic future where technology is as diverse as having synthetic life and guns made of wood pailings. Ghouls, super mutants, humans and synths all have a place in The Island. If you're looking for a place to explore a world blasted by radiation

. . . welcome home
Feburary 2277
Super mutants have been discovered on The Island after a disasterous expedition to find somewhere for the ghouls to establish an indepedent settlement. Meanwhile, Far Harbor was attacked by anglers, injuring many and placing additional strain upon the town's only physician.
  September 8 2017
I have installed the new "Pipboy" theme! It introduces the ability to display what items your character commonly carries (change this in the UserCP). If you run into issues, be sure to PM Kit the Human.

We've also switched to profile applications! Pending Users can now edit all of their details. You can find out about the process here.

  September 4 2017
We've relaxed out content rules! We're now rated, anything goes.
  August 21 2017
Adventure Time! Share a screenshot or a clip from your Fallout adventures to claim a perception point for a character of choice. Participate here!
  July 31 2017
HTML has been enabled for the development, wanted ads and plotters forums. Instructions are here. In other news....super mutants have been discovered on the Island. It is the first time they have been spotted. Super mutants are now a playable race!

S.P.E.C.I.A.L
  • Strength 1
  • Perception 5
  • Endurance 2
  • Charisma 3
  • Intelligence 2
  • Agility 9
  • Luck 1
PERKS

Inventory

  • http://i.imgur.com/vhhxuyJ.jpg?1
  • Race: Human
  • Age: 26
  • Height: 5'4"
  • Occupation: Scavenger
  • Plotter +

Biography

Joan Doe wasn't always Joan Doe, in fact that name is only one of many fakes they have had. Before arriving in Far Harbor they used to wander the commonwealth, a thief and scavenger. One of life's natural opportunists they never let a chance for riches slip by, and morals had never really been important to them. A consequence of their upbringing, their mother did after all encourage them to be an amoral little thief.

Growing up Joan lived with their mother not far from Diamond city, in a small apartment that was riddled with traps. Few knew they were there. Joan's mother loved them, and they loved their mom, and it was those two against the world. She never told Joan why they didn't live in a settlement, why they were taught to melt into the shadows, pass by unseen, never leave a trace. Why they never let anyone figure out where they lived, why they made sure that it looked abandoned, to difficult to get in to be worth the trouble. Joan didn't ask, it was their life, and they learned how to survive. How to get the best prices from vendors, what scrap were worth the most, who to target for a heist. It was what saved them when they were 15 their mom's luck finally ran out, killed by a bloodbug as they were looting an old house by the seaside.

They knew how to survive, their mom had made sure of that, they just didn't know if it was living.

And so seven years ago when the opportunity presented itself, they left their old life behind and they arrived in Far Harbor with a new name, the clothes on their back, and a backpack filled with their personal items. Since then they've done their best to carve out their own little niche, the fog and its creatures may be enough to keep most scavengers away from the hidden treasures on the island. For Joan who owned a gas mask, knew how to avoid detection, and little sense of self-preservation it presented an opportunity.

Now they sell what they find to the citizens of Far Harbor, and if some of those items have been stolen from other places rather than scavenged. Well, what people don't know don't hurt them.