Welcome to Far Harbor
Far Harbor is a 18+ RPG that features loose stats, perks (and the ability to gain more) and a profile application. Don't worry if your knowledge of Fallout isn't extensive! Our docs cover the most important points and we'll be happy to answer any questions you might have about the world.

On Far Harbor, we like to focus on the oddness of a post-apocalyptic future where technology is as diverse as having synthetic life and guns made of wood pailings. Ghouls, super mutants, humans and synths all have a place in The Island. If you're looking for a place to explore a world blasted by radiation

. . . welcome home
Feburary 2277
Super mutants have been discovered on The Island after a disasterous expedition to find somewhere for the ghouls to establish an indepedent settlement. Meanwhile, Far Harbor was attacked by anglers, injuring many and placing additional strain upon the town's only physician.
  September 8 2017
I have installed the new "Pipboy" theme! It introduces the ability to display what items your character commonly carries (change this in the UserCP). If you run into issues, be sure to PM Kit the Human.

We've also switched to profile applications! Pending Users can now edit all of their details. You can find out about the process here.

  September 4 2017
We've relaxed out content rules! We're now rated, anything goes.
  August 21 2017
Adventure Time! Share a screenshot or a clip from your Fallout adventures to claim a perception point for a character of choice. Participate here!
  July 31 2017
HTML has been enabled for the development, wanted ads and plotters forums. Instructions are here. In other news....super mutants have been discovered on the Island. It is the first time they have been spotted. Super mutants are now a playable race!

Thread Contributor: Connor MalloySneak Thief [past]
#1
Since Zack technically needed sleep now and then, it was Connor’s turn to keep watch. Theirs was one of a few loosely-confederated campfires, the pair of them tagging along in a caravan of ten. It was a pretty well-kitted caravan: a doctor, two merchants, four guards, and a trailing spouse. Zack and Connor to top it off. The doctor was bound for Quincy, but the specifics of why she traveled with a merchant caravan instead of a contingent of Minutemen evaded him. He’d gotten a pretty nasty reprimand for asking, and dropped it before their offered caps came off the table.

Two of the guards patrolled, and Connor sat up at the edge of their fire, listening to the crickets and Zack breathing. Wind, a brahmin snuffling. Their loads had been piled at the center of the fires, leaving the animals themselves unburdened but harnessed to sturdy, metal stakes. Once you put food and water in front of them, they didn’t seem to want to go anywhere, anyway, all four heads occupied with the task of consuming it.

At his back, the fire glowed warm, but the breeze felt cool on his nose and cheeks. His pistol didn’t offer much range for shooting, but Connor had sharp eyes and instructions to shout if he saw anything. So far, nothing to see. Just murky shadows between the distant treeline. Something blobby and bouncing that was probably a preoccupied bloatfly.

Yawning, he rolled his neck and shoulders, bored to tears. Just two more hours until he’d prod Zack awake and switch. It was a damn shame that he couldn't just crawl into the sleeping bag with him, instead.
#2
Joan had spotted the caravan during the evening, eyes following it. They'd stalked it, trailing behind far enough that they wouldn't spot them. They were hungry, they'd been rationing the last couple of weeks, scavenge had been poor, and so as a consequence was their food supply. A caravan as big as that one was bound to have supplies, and perhaps even some valuable things they could pawn off to the nearest trader.

They'd waited until nightfall, waited until most everyone was asleep. Quiet as a mouse they drew closer, avoiding the two guards patrolling. They'd have to be quick about this.

The scrawny and dirty teenager inched closer, freezing as they spotted someone by the fire. Thankfully his back was to them, but all he needed was to turn around... Their stomach ached. Hunger drove them forward where caution wanted them to take a step back. The brahmin seemed largely unconcerned by Joan's presence thankfully.

Closer.

The bags and crates were right there. Nimble fingers got one bag open in no time, but they couldn't help the small wince when the bag rustled, the sound of the zipper seemed too loud. They froze, breath catching in their throat as they prayed no-one had heard it.
#3
Connor didn't even register what exactly he heard. It floated to him from behind, almost lost in the crackling fire, and he turned to glance. Fatigue or something else kept him there a split-second, still and staring.

It was so skinny. A ghoul? No, a ghoul would have attacked by now. Cautious, he rose to his feet.
#4
Fuck, shit, they were spotted. They'd expected the man to make noise, wake the rest of the camp. He hadn't so far, but he still could. Joan withdrew their hands from the bag and took a cautious step backwards.

They could run, but the sound of running footsteps would probably wake the other people. Their eyes met his, it all depended on his next move.
#5
He took a careful step forward, mindful of not tripping over Zack. It looked like some kid. He held his hands up and then made a show of tucking the gun away.

Another step forward. The brahmins sighed heavily, one after another, and somehow the guards hadn't noticed any of it yet. Maybe they'd stopped for a drink break.
#6
Connor's footstep woke him up. He was sensitive to the noises Connor made, in case it was a prelude to danger. He saw Connor's hands outlined in the greenish-silver and raised. He saw someone not threatening him and sighed with a smile.

Zack didn't get up or otherwise move, not wanting to spook anyone.
#7
Confusion muddled their thoughts, and they stared at the man in undisguised surprise as he not only kept refraining from waking the camp, but he also tucked his gun away. Was it a ploy to get them to lower their guard? Except what would he gain to do that, if he woke the camp and alerted the other guard Joan probably wouldn't be able to slip away unharmed.

They were rooted to the spot, for a moment stunned at the sheer illogicalness of the whole situation.
#8
He didn't notice Zack waking up, outside the ring of their firelight, now. Slow, careful steps, his hands still up.

A voice cut into the strange calm: "Hey! What the fuck?" One of the guards, back from his break. "Get away from there, you little shit!" Unlike Connor, he had out his gun.
#9
Zack was up and on his feet.

There had been a black calm settling over the camp. Like the intake of breath before action. Now that there have been activity, Zack was pissed. Connor had obviously been about to talk to the stranger who posed no threat to him. There was no gun. No threat.

"Hey!" Zack snapped to the guard. "Piss off. We know him. Why don't you go and look out for a mutant? C'mon mate," he reached out with a hand. "Don't you recognise him Con?" Zack glowered at the guard with an arm still extended towards the stranger.
#10
The weird silence that laid over the camp shattered, and Joan scrambled back away from the bags and crates, raising their hands. They really didn't fancy getting shot, the teenager didn't have anyone to help them anymore, keep the wounds from getting infected.

Their head snapped towards where another man got up, expecting violence, and they tensed. Bracing themselves. Instead he spoke, reaching a hand out towards them. Confusion swam in their head, but they didn't let the opportunity presented to them pass.

"Ah, long time no see, sorry 'bout the, uh, scare. Didn't want ta wake everyone." The stranger had called them a him, so they pitched their voice slightly lower than normal. Joan could probably pass for a skinny teenage boy, it wasn't like they were particularly curvy in the first place. Taking a cautious step closer they tried to give a casual apologetic shrug.


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